This is the code as documented in the above link (I just added the comments of what broke it for me) Other than that I really love the ShazamKit API and can highly recommend to have a go with it! What can I do to prevent feedback from happeningĬan I use the output of a device to recognise songs or do I just need to make sure that the microphone can run at the same time as playing music? I got it to work by commenting out the output node and format and only use the input.īut now I want to be able to recognise the song that’s playing from the device that has my app open and was wondering if I need the output nodes for that or if I can do something else to prevent the Mic. However when I was running this on iPad I receive a lot of high pitched feedback noise when I ran my app with this configuration. When I started I followed the steps as documented by Apple right here : I recently released my first ShazamKit app, but there is one thing that still bothers me. T10:58:30.190763Z /Volumes/workspace/repository/ios/Pods/Target Support Files/Pods-TreecounterApp/:1:1: error: unable to open file (in target "TreecounterApp" in project "TreecounterApp") T10:58:30.190714Z /Volumes/workspace/repository/ios/Pods/Target Support Files/Pods-TreecounterApp/:1:1: error: unable to open file (in target "TreecounterApp" in project "TreecounterApp") T10:58:30.190661Z /Volumes/workspace/repository/ios/Pods/Target Support Files/Pods-TreecounterApp/:1:1: error: unable to open file (in target "TreecounterApp" in project "TreecounterApp") I wonder why Xcode cloud has trouble finding or opening them? The failure is as following - the config files are available in local builds. GitHub Actions work well, our native iOS apps do not build with Xcode cloud. While local builds and builds on virtual machines as e.g.
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